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Thread: What controls Window inset?

  1.    #21
    Moderator snowyweston's Avatar
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    Quote Originally Posted by Twiceroadsfool View Post
    So yes, it means when you place our standard Double Door, its placing 16 Doors
    ^^^THIS every hour of every day of the (working) week.

    Whilst I've not gone the route of "instance-(nearly)-everything" as you have, doors come up time and again as the de-facto case exemplar for the content conversation.

    >DoorType
    >>DoorInstance
    >>>DoorHardware
    >>>>DoorHardwareHandleSet
    >>>>>DoorHardwareHandleFrom
    >>>>>DoorHardwareHandleGoing
    >>>>DoorHardwareLockSet
    ...
    etc


    To me, it's #simples, but then it's all too easy to forget a lot of folk didn't spend many a pre-Revit day doing door and ironmongery schedules by hand.


    Only last week I nearly made a jerk of myself about the very same - but (thankfully) moments before scolding someone who I had wrongly presumed "got it" I let up - because?
    • the person's put-on enough,
    • my tutoring ability is always up for question
    • I was free


    plus in that very instance, "teach someone to catch a fish" was plain condescension when said person "just" wanted (needed) to eat that pesky proverbial fish!




    w/ regard OOTB content?

    Yes A'Desk could do much much better (no surprise argument there)

    There's the simple/advanced sample project (the latter not being that "advanced" but anyhow) - so why not the same for the content? Even a basic collecton of generic rigged placeholders-within-placeholders for parent-child-grandchild workthroughs* wouldn't be a particularly bad thing for the novice user to test and explore.



    *Q. How many collective (BIM Manager-y rated) hours have been spent re-making illustrative guides for such I wonder?

  2.    #22
    Forum Addict GMcDowellJr's Avatar
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    Quote Originally Posted by snowyweston View Post
    Well that's not entirely true... but anyway.
    Well... it was every placed at worked at! Just lots of hours put in its place!! Stupid of course but doesnt make it untrue.

  3.    #23
    Moderator DaveP's Avatar
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    Quote Originally Posted by Twiceroadsfool View Post
    when you place our standard Double Door, its placing 16 Doors (yes, 16) in the model. The thing is: it doesnt matter. The schedules are pre built and pre filtered, as are the Views and View Templates.
    AAron, I agree with pretty much all of what you've said (As usual)
    One thing I've been curious about the Shared/Nested process, though: Tags
    Filters work great for Schedules and V/G, but how do you Tag your "16 nested" Doors so only the Parent gets Tagged?

  4.    #24
    Administrator Twiceroadsfool's Avatar
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    One single Filter, that is in all of our View Templates already.

    1. Turn on Temporary View Properties
    2. VG > Filters > Turn off Visibility on that one Filter
    3. Use Tag All to your hearts content
    4. Restore visibility.

    Works like cake. Its just one thing that goes in the training guide and the videos.

  5.    #25
    Moderator DaveP's Avatar
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    That's what I suspected (and almost what I've done in our VTs).
    We've got a specific VT that people use to "Temporarily assign VT" so they don't have to know how (or be tempted) to mess with Filters.

    Just wanted to make sure I was doing it "right"
    Thx

  6.    #26
    Administrator Twiceroadsfool's Avatar
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    Quote Originally Posted by DaveP View Post
    That's what I suspected (and almost what I've done in our VTs).
    We've got a specific VT that people use to "Temporarily assign VT" so they don't have to know how (or be tempted) to mess with Filters.

    Just wanted to make sure I was doing it "right"
    Thx
    That way works too. I dont do it that way. I just have them go TVP, and uncheck the Vis box in Filters. That way the whole view doesnt go through a "shocking change" to look different. With a temporary View Template, they might be changing the way a BUNCH of things look, which isnt what we want to do, you know?

    But both methods work.

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