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Thread: Enscape 2.4 released

  1. #21
    Senior Member kamranmirza's Avatar
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    Sorry Will, I thought you were soliciting comments on the image itself.

    Yes, I agree, there's nothing on the time saving that you get with these real-time rendering engines. And the quality is just getting better and better. I expect a cinematic-quality output in the next couple of years. Your post yesterday of Lumion-5's demo video for all intents and purposes DID look cinematic to me. Just four years ago it used to look cartoonish !

    And to think that in 1998 I bought about 4 books, about 2-inches of pages EACH [total 8-inches] describing how to use 3D Studio Max. I had a lot of enthusiasm, and less and less time, but looking through the books I soon realised that I might as well learn to fly a Boeing 737 ! In the end I opted for Accurender, which had ease of use and worked from within AutoCAD and I learnt to use in days to produce believable images. But I sometimes had to wait half a day for a reasonable rendering. I'd leave multiple computers on in my studio on overnight rendering different views.

    These real-time rendering engines are a real game changer.

  2. #22
    Senior Member willsud's Avatar
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    The comments are welcome anyway, thanks

    The regular comment I get from clients and members of my family who happen to be passing the screen, 'ooh, it's just like the Sims' - and to be fair for years I've wondered why the Sims software couldn't produce architectural renders - so I guess now it can

  3. #23
    Senior Member biff's Avatar
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    And its all 1 step closer to the big picture grail - real time instant render. Well done. Nice will.
    Um, that close chimney?

  4. #24
    Senior Member willsud's Avatar
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    Thanks Biff - hmm, yes I've no idea what happened to that chimney, if it's the big one to the left you mean.

    Interestingly this project was built in Revit in 2008 less than a year after I first started using Revit - now I have had to pull it into Revit 2019 in order to model some ideas the owner has for porches and there have been surprisingly few glitches in the updating of the project.

    The render on the chimney probably has 'weathering' turned on in the material or something like that but it is actually that colour I think.

  5. #25
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    "Enscape does currently not support Revit’s procedurally generated textures"
    This is a big drawback

  6. #26
    Forum Addict elton williams's Avatar
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    Quote Originally Posted by Nurlan View Post
    "Enscape does currently not support Revit’s procedurally generated textures"
    This is a big drawback
    I found this out today also. HUGE DRAWBACK as a large amount of our materials use procedural textures.

    "We currently do not support procedural textures from Revit. Can you confirm that what you described has ever worked before? I don't think so - however we might add the procedural textures in the future."

    ^^And that was 6 months ago
    https://forum.enscape3d.com/index.ph...ot-displaying/

  7. #27
    Senior Member willsud's Avatar
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    Pardon my ignorance but how do you produce procedurally generate textures in Revit?

    Or is that the drop down box in Appearance offering a list of options?

  8. #28
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    Material Image drop-down menu
    Click image for larger version. 

Name:	MatProcText.png 
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ID:	35179

  9. #29
    Senior Member willsud's Avatar
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    Many thanks - I should have realised that is what they must be - funny how you tend to mentally compartmentalise software - 'procedurally generated textures' I tend to associate with such as 3dsMax

  10. #30
    Forum Addict sdbrownaia's Avatar
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    What I do to use procedural textures in Enscape, is I create a rendering in revit(typically looking down on the plan), save and crop the images out as >jpg or png and then create an "enscape Material" using the image instead of the procedural.

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