

Hi guys,
I made a polycurve from a rectangle, but it could be anyshape.. in order to offset equally each side..
However, in order to place my walls, I need specific curves that are not joined.
How can I do this?
thanks for your help!
nvm I just found... geometry explode + end.point!
hope it serves someone ahah
Don't forget the PolyCurve.Curves Node that will return the underlying Curves from a Polycurve.